DSL Ideas and Suggestions :: PSP (Play Station Portable) kernal wanted



They haven't done shit! If you look at ds-linux.org (made by the same people) you will see that it took like 5 months to construct a pass through device. There is like 5 people total contributing to that project that acutally do something. Dont get me wrong: I know that those 5 people worked hard on the pass through but as for the rest of the forum board members and threads, well......

As for the PSP-Linux, well that should be one of the easiest ones in the history of gaming. For one it has a eqivalent of a 300 mhz processor and about the same power of the PS2 which runs linux. Two, it already has had many major successes (the internet browsing through the wipeout hack, Sony's testing with updates, and easier to upload files to it through mem card). Three, it has some more methods that are open to the attack (wireless, mem card, UMDs). Four, in comparision the DS doesnt have that nessecary power to run something like DSL (though it would be nice).

All in all I think the PSP holds the power. A little tidbit is that Nintendo plans to release a GBA 2. So apparently the DS is some new sort of console. GBA 2 promises to be good. After all, Nintendo is not going to let Sony beat them in their backyard are they?

someone should package up all the compile options for the system and create a simple multiplatform build kit with something like:
http://freshmeat.net/projects/mbootpack/

then you could run on any platform anywhere.

this guys seems to be getting somewhere http://www.wtfwasthat.com/psp/
he figured out the PSP has a MIPS 32-bit r4000 CPU, found a compiler for it and has already compiled something.  How hard would it be to compile the DSLinux kernal on this compiler?  I realize i've probubly over-simplified this but i;m in a hurry to see something come to fruition.


original here.